Species

Space Imp:
Possibly the most abundant and oldest species on the planet, Space Imps can be found everywhere. However the Imp homeland is on the icy northern continent of Skyward in the kingdom of Teravale. Their skin tones range from varying shades of green and their hair colors are varying shades of red. Space Imps got their name from human colonists who didn't speak their language and couldn't understand what their spices called themselves, so instead they named their species by how they saw them. Despite this they are anything but impish. In fact they are quite refined in their mannerisms wearing elegant, poofy clothing and being quite friendly to one another. Their culture is defined by how many spots are on each cheeks: While these spots are an easy way of defining a space imp's role in life they aren't absolute. Save for Royal Imps a space imp with any number of spots on their cheeks can be what ever they want to be with no social repercussion. Space imp culture is a about accepting one another despite their clear biological strengths and weaknesses. Space Imps celebrate being who you are with an annual kingdom wide celebration of self. It can be described as Christmas, Halloween, and Mardi Gras all mixed up into one.
 * 0 Spots: These imps are known to be strong and brutish, they typically do all the building and farming.
 * 1 Spot: This is the most common type of imp. Because of this they can be found doing most anything.
 * 2 Spots: Imps with 2 spots on each cheek are uncommon but still common enough to run into. They excel in academics being the doctors, inventors, architects, etc.
 * 3 Spots: Imps of Royal Blood, Those with 3 spots on each cheek are extremely rare and posses supernatural powers, typically a form of psychokinesis.

Sharm:
Second in most abundance on Skyward, Sharm are are found everywhere as well. Unlike Space Imp, The Sharm Don't have a homeland. Instead they have settlements dispersed all around skyward, the biggest (and most crime ridden) of which being Borosoke. The Sharm are humanoids with horns coming out of the sides of their heads, long hare-like ears, human-like skin and hair tones, and short lion-esq tails. This species is closer to humans with their culture and architecture. Their towns are distinguishable by buildings with roofs that slope to one side and have an urban feel and their fashion is urban feeling as well. As a culture they're a bit more rude to one another than Space Imp. The two civilizations have a disdain for one another because of this. Sharm are the ones who would fight rather than have diplomacy, thus their spread out settlements and lack of a homeland. Sharm do have their fun however, the more crude tone towards one another is their form of showing affection. A common tradition is to hold a roast for one another on their birthdays where the meat isn't the only thing getting roasted.

Namia:
Namia get their name from mixing the term "naga" and "lamia". Needless to say they are serpent humanoids with venomous fangs. Their skin tones range from varying hues of tan, yellow, red, brown, and green; n their hair color usually matches their skin and tail color, but not always. Finding a Namia outside of their homeland of Heavens Isles is a rare occurrence mainly due to the outside world not being very accommodating to their bodies. Namia are a mostly passive people, only engaging in conflict when necessary, though some do practice tribal warfare.

Doghbatt and Sealiff:
location, appearance, culture